Lake01
Data Description
Saliency data is captured for the scene using the following audio scenarios:
- No audio: No audio (or headphones) are provided to the subjects.
- Mono audio: Mono audio is present to subject over headphone. Mono audio is derrived from the first channel of the ambisonics audio file.
- 4OA audio: 4th-order Ambisonics is presented to subjects over headphones and head tracked (rotated) in real-time.
No audio
Mono audio
4OA audio
Scene Saliency Data Downloads
- Ridgeline Plot: Yawridge_density_plot_Lake01.pdf
- Circular Bar Plot: Circular_BarPlot_Lake01.pdf
Senario Specific Saliency Downloads
- No Audio
- Mono Audio
- Fourth Order Ambisonics Audio (4OA Audio)
Scenario description: The video was viewed on the Valve Index without any audio playing.
Download the Headrotation Data
- Full duration: 1_No_Audio_Lake01_Full_Duration.zip
- Data cut down to parts of 10 seconds: 1_No_Audio_Lake01_10_sec.zip
- Heatmaps: 1_No_Audio_Lake01_Heatmaps.zip
Scene Verbalization Data
- Scene Verbalization Document: 1_No_Audio_Lake01.docx
Scenario description: The video was viewed on the Valve Index with mono audio playing on the DT 990 PRO
Download the Headrotation Data
- Full duration: 2_Mono_Audio_Lake01_Full_Duration.zip
- Data cut down to parts of 10 seconds: 2_Mono_Audio_Lake01_10_sec.zip
- Heatmaps: 2_Mono_Audio_Lake01_Heatmaps.zip
Scene Verbalization Data
- Scene Verbalization Document: 2_Mono_Audio_Lake01.docx
Scenario description: The video was viewed on the Valve Index with 4OA audio playing on the DT 990 PRO
Download the Headrotation Data
- Full duration: 3_4OA_Audio_Lake01_Full_Duration.zip
- Data cut down to parts of 10 seconds: 3_4OA_Audio_Lake01_10_sec.zip
- Heatmaps: 3_4OA_Audio_Lake01_Heatmaps.zip
Scene Verbalization Data
- Scene Verbalization Document: 3_4OA_Audio_Lake01.docx
ℹ️ Naming Conventions
4OA Audio: SceneName+Version
> A (audio)
> AmbisonicsFormat+Order
> Bit-depth
8K Video: SceneName+Version
> V (video)
> Resolution
> Frames-per-second
> Duration
YouTube: SceneName+Version
> AV (audiovideo)
> Resolution
> Frames-per-second
> Duration
> AmbisonicsFormat+Order
> Bit-depth